Isometric Morphing of Triangular Meshes

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TypeArticle
ConferenceCanadian Conference on Computational Geometry, August 13-15, 2008, Montreal, Quebec, Canada
AbstractWe present a novel approach to morph between two isometric poses of the same non-rigid object given as triangular meshes. We model the morphs as linear interpolations in a suitable shape space S. For triangulated 3D polygons, we prove that interpolating linearly in this shape space corresponds to the most isometric morph in R3. We extend this shape space to arbitrary triangulations in 3D using a heuristic approach.
Publication date
LanguageEnglish
AffiliationNRC Institute for Information Technology; National Research Council Canada
Peer reviewedNo
NRC number50404
NPARC number5764903
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Record identifier4d08b318-afa8-48ed-adf3-12dfd01a57a4
Record created2009-03-29
Record modified2016-05-09
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