A Fast Algorithm for Making Mesh Models from Multiple-view Range Data

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TypeArticle
ConferenceProceedings of the DND/CSA Robotics and Knowledge Based Systems Workshop, October 15-18, 1996.
Subjectmarching cubes algorithm; rangefinder
AbstractIn this paper we present a way of integrating a number of different views taken by a rangefinder in order to create a single surface model. This model consists of a mesh of triangular planar patches which can be easily and efficiently rendered on graphics hardware. Our method is based on the marching cubes algorithm which was created for rendering volumetric medical data. Our approach is efficient, incremental and relatively simple to implement. We demonstrate its application on a number of range views of an office environment.
Publication date
LanguageEnglish
AffiliationNRC Institute for Information Technology; National Research Council Canada
Peer reviewedNo
NRC number39179
NPARC number5765159
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Record identifier76fc79be-9fdf-49dd-8dd6-4061f009f636
Record created2009-03-29
Record modified2016-05-09
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