Virtualizing a Byzantine Crypt by Combining High-resolution Textures with Laser Scanner 3D Data

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TypeArticle
ConferenceProceedings of VSMM 2002, September 25-27, 2002., Gyeongju, Korea
AbstractIn recent years, high-resolution recording of heritage sites has stimulated a lot of research in fields like photogrammetry, computer vision, and computer graphics. Numerous algorithms and methodologies have been proposed in the literature for heritage recording from photogrammetry and laser scanner 3D data. In practice, what a 3D photographer needs for photo-realistic 3D model building is a commercially available solution to this so-called as-built documentation. In this paper, we present such a solution. It is applied to the virtualization of a Byzantine Crypt where geometrically correct texture mapping is essential to render the environment accurately in order to produce virtual visits and apply virtual restoration techniques. A video animation has been created to show the results.
Publication date
LanguageEnglish
AffiliationNRC Institute for Information Technology; National Research Council Canada
Peer reviewedNo
NRC number44959
NPARC number8913824
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Record identifier98e2017f-e83f-461d-a902-bf91c86f491f
Record created2009-04-22
Record modified2016-05-09
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