Estimating the motion-to-photon latency in head mounted displays

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DOIResolve DOI: http://doi.org/10.1109/VR.2017.7892302
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TypeArticle
Proceedings title2017 IEEE Virtual Reality (VR)
Series titleIEEE Conference Publication
Conference2017 IEEE Virtual Reality (VR), 18-22 March 2017, Los Angeles, CA, USA
ISSN2375-5334
ISBN978-1-5090-6647-6
Pages313314
Subjectmotion-to-photon latency; end-to-end latency; head-mounted displays
AbstractWe present a method for estimating the Motion-to-Photon (End-to-End) latency of head mounted displays (HMDs). The specific HMD evaluated in our study was the Oculus Rift DK2, but the procedure is general. We mounted the HMD on a pendulum to introduce damped sinusoidal motion to the HMD during the pendulum swing. The latency was estimated by calculating the phase shift between the captured signals of the physical motion of the HMD and a motion-dependent gradient stimulus rendered on the display. We used the proposed method to estimate both rotational and translational Motion-to-Photon latencies of the Oculus Rift DK2.
Publication date
PublisherIEEE
LanguageEnglish
AffiliationAerospace; National Research Council Canada
Peer reviewedYes
NPARC number23002416
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Record identifierb3a0ae74-f9b3-4fcd-870c-5f609d998a05
Record created2017-11-08
Record modified2017-11-08
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